2019 Crew JTE Program
4 - Adventure: Conduct regular activities including a Tier II or Tier III adventure
5 - Leadership: Develop youth who will provide leadership to crew meetings and activities
6 - Personal growth: Provide opportunities for achievement and self-actualization.
7 - Service: Participate in service projects, with at least one benefiting the chartered organization.
For Bronze, Silver and Gold level requirements see scorecard.
4 - Adventure: The crew conducts regular activities outside of meetings. At least one is a Tier II activity (may be less than four days, but requires planning and skill development) or a Tier III activity (at least 4 days and is mentally and physically challenging.)
5 - Leadership: The crew has youth leaders serving as president, vice president, secretary, and treasurer who are leading the activities of the crew. Crew officers hold regular meetings and receive training. Each crew activity has a youth leader.
6 - Personal growth: Crew members complete the Venturing award shortly after joining. Experiential training at meetings allows crew members to learn from nds-on experiences. The crew encourages achievement through the advanced Venturing awards
7 - Service: The crew participates in service projects during the year and enters them on the Service Hours website or through Scoutbook. The projects may be completed as joint projects with other organizations. At least one project must benefit the chartered organization.
I do not believe submitting Good Turn service hours or award service hours is currently available on Scoutbook.
Post created 20190901